Defensive Units

Units are rolled from the dice pool at the player's base. Each unit has a base DPS, attack speed, and a special trait that affects combat. Drop probability ranges from common rolls up to 1-in-billions for Divine units. The four named sample units in the launch pool are listed below.

ADivine

Stellar Pirate

Divine-tier unit with a 1 in 258,000 drop rate and 110 base DPS. Splash AoE cleave attacks target up to 3 zombies at once.

RoleAoE clear
TypeBeast
ObtainRoll - 1 in 258,000 drop
Best ForClearing medium zombie waves with splash cleaves
Splash AoETriple-target cleave
SMythic

Stellar Rex

Mythic-tier unit with a 1 in 1,900,000 drop rate and 290 base DPS. Piercing roar applies a 2-second stun to the target wave.

RoleCrowd control
TypeBeast
ObtainRoll - 1 in 1,900,000 drop
Best ForStall and burst windows against elites
Piercing roar2s stun on wave
S+Celestial

Void Vanguard

Celestial-tier unit with a 1 in 45,000,000 drop rate and 1,450 base DPS. Chain lightning executes targets below 15% HP.

RoleExecute
TypeSpirit
ObtainRoll - 1 in 45,000,000 drop
Best ForCleaning up low-HP zombies in stacked waves
Chain lightningExecute <15% HP
S+Eternal

Chaos Emperor

Eternal-tier unit with a 1 in 750,000,000 drop rate and 8,900 base DPS. Disables enemy health regeneration inside its aura radius.

RoleBoss aura
TypeSpirit
ObtainRoll - 1 in 750,000,000 drop
Best ForEnd-game boss windows and aura lockdown
Anti-regen auraHighest single-unit DPS

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